![]() For example, the Spiteful Crow has a rate of 128/128 for dropping a Cookie. The drop rate is always some power of 2, over 128. The odds that an enemy will drop a present when it is defeated are defined as the drop rate for that particular enemy. Indeed, some items are so rare that it is perfectly normal for a player to play through the entire game without ever seeing them. ![]() This is a random occurrence, in that the same type of enemy may not always drop an item when it is defeated. Anyone who has played one of the Mother games has no doubt noticed that some enemies drop presents when they are defeated.
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